We are working in the tradition of time based arts and interactivity. Theater, film, storytelling and music are our sources of inspiration. How to master these in the world of interactivity?
Expression in time based arts is always based upon real time feedback while developing your project. Computers are nearly fast enough to offer this loop. Furthermore we need excellent tools.
At the moment Unity is a very good choice. Fast iteration cycles. Modular components to try alternatives on the fly.
Time based arts have always used the idea of a timeline to develop an awareness of the dramatic curves to come. Within Unity you are tracking and balancing a network of vibrant components.
For a right feel for timing and pacing in our projects we decided we needed a timeline overview in Unity.
From a film editor to .....
From a music editor to ......
A new name was born: unityeditors.com